The company Valve, which owns the Steam platform, announced new requirements for developers, who are now required to disclose the presence of anti-cheats at the kernel level in their games. This innovation is designed to increase transparency and security for users, as access to the kernel can pose serious threats to systems.
Valve’s new requirements require developers who publish games on the Steam platform to disclose information about the use of anti-cheat systems at the kernel level. This information will be displayed on the game’s Steam store page so that players are aware of potential risks. The company noted that users have long been asking for more transparent information about additional software that can be installed with the game. If a game has core anti-cheat features, developers will need to fill out a new field when submitting their game to the platform, and Valve will also reach out to developers of older games that meet these criteria and ask them to provide all the necessary information.
Kernel-level anti-cheat incidents have repeatedly threatened users in the past. For example, an exploit in Dark Souls 3 allowed attackers to execute remote code, leading to the temporary shutdown of PvP servers in 2022. Other systems, such as Genshin Impact, left active processes even after the game was uninstalled, creating additional risks. Transparency about such software solutions will help users keep their systems secure.